Im really not sure of how to review this, i just wanted to do it because i found the video quite funny.
It would be nice for me to make a flash kind of like this, you know, all creativity, and just simple graphics (Though that horse was truly a piece of art) but i cant do even that because im too lazy... I have thousands of projects that i started and never finished.
Oh, and for the review itself, i wont say anything about the graphics because you probably dont care and as i said im not sure of how to review a monologue. I just put a nine, because i though it deserved and nine.
Hm, now that i think of it, this wasnt to much of constructive review, but at least you know of someone else who likes your stuff. Good luck in life.
Thank you very much.
Wow, your animations are impresive! The way you drawn and the camera are also very nice, and the moves are creative. I dont usually like too much sticks, this is really a great exception...
Though there is no story it was nice to watch. 8.
Very good art
Your art is brilliant! Wish i could draw like that!
But the animation itself is kinda slow, no action and stuff, and this movie its actually made of action. Like someone said before, you really know how to make the right angles, but its kinda static. Love your art though.
Oh, cool, you made a thing. It's been a while since you made a thing. You should make more things.
The game was neat, but I felt like there's not a lot to review since it had little things going on. It was pretty linear and simple for most of the time. The eerie atmosphere was well done, but I felt like you paid too much attention to narration rather than gameplay. And narration suffered a lot from... Well, Atari.
My honest impression was that my first run felt okay-ish, but the thought of having to go through it all over again several times, hinted by all the items I could possibly get, was annoying. The events you presented; as in fearing being eaten by dragons/spiders, slowly getting flashbacks as you walk to a boss room, or lighting up candles to reveal a mysterious figure; the way they those were implemented were simplistic at most: Mashing a button, or walking. What's great about them is that they make you face dangerous situations you didn't expect before, they makes you jump, and that's exciting. But, in a game that's supposed to loop, these situations lose their tension after the first time. You're only left with the implementation, and because of it, those parts of the game become a chore.
Also, the whole orbs ordeal... Dude, don't make your players check tile by tile to see if something reacts, that's so mean... I know your game is Atari-like, and that's its thing, but there's no need to copy that dickery. Luckily there's some nice in people in here that leaked the info. God bless you all.
So, okay, I know these sounds like I hated your game. Being overly technical, I feel like it had a lot of faults, but the most important part is that it made me curious enough to beat it 5 times in a row. And I've dropped a bunch of games for way less. It's a darn shame there's no ending, though. Games that are this cryptic, and rely on the player discovering the truth bit by bit, are worth for their ending... Since the punchline is missing I can't help but feel dissapointed, even if you pointed that out from the get go. Funny thing, I've recently played a game with a similar premise to yours, Clockwork King and I didn't get to the end either, the last boss was a major pain in the ass. Guess I'll never know how these time traveling stories end...
Anyway, guess that's about it, I'm hoping to see more from you in the future, dude, cheers!
The mistery is quite shallow, to be honest. There's nothing subtle about the hints given. A couple of reviews below mine, Hawk gave some valid points you should take into account. There's little more to be said about the game.
Now, I understand this is a test, but I love these kind of games and I'm sure you do as well, so you'll probably want to make another mistery brain tease in the near future. So, yeah, heed everyone's advice, come with a super cool mistery and blow our minds, dude. (BTW, have you played Detective Hearst? It's pretty sweet)
Jesus, man, i can't get past 1.3x, this is so infuriating! And I've found out, reading the reviews, that some people got to 1.6x? That's crazy!
I think you got a lot of feedback already, so I'm just here to say the game idea is great. Although, choosing which speed to play would be nice. I logged in to review and i lost my progress, so... Yeah.
Are you planning on expanding this game? It would be interesting to see a non-jam, more serious version of this, I would totally want to play it. Anyway, good luck with your projects, dude.
Sorry about your progress being lost - the whole increasing speed thing was admittedly just trying to artificially lengthen gameplay while trying to finish it in time for the 48 hour competition. The new version does save now, it keeps track of which world you've unlocked since there's finally more than just one lol. Thanks for the well wishes, best of luck to you too.
Nice, Awesome, Great, Amazing, Epic. This song is this and much more. :D
(Still, kinda repetitive)
Impressive, i love Ace Attorney too, its fantastic, if my memory isnt bad the songs are:
Cornered, Anounce to the Truth, Objeccion, Examination (Moderate and Alegro) and i dont remember the last one.
Aniway, i love this song. Thanks for making it :D
Almost spot on!
Examination 2001, Examination 2004, *Courtroom 2004*, and indeed Cornered 2001!
Don't thank me for making it, thank YOU for liking it! <3
I like it
I like the song, is very good. But i dont know if it is speed the feeling i have when i hear this song. But, Is LIGHT speed after all ¿Right?
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.